Virtual Second Life’s real economy – the stats

December 13, 2006 at 8:03 am 2 comments

James (MindShare regional team, Singapore) writes:

Who can resist peeping at the real world economics of a virtual world? Linden Labs Marketing Director Glenn Fisher just updated a Paris conference audience with a range of statistics on business in Second Life:-

  • $7m is exchanged in trade by avatars every month
  • The SL economy is worth $84m
  • Not including land deals, there are $500,000 in monthly purchases
  • There are over 7,000 businesses in-world
  • The average revenue of the top 10 businesses is $25,000
  • The top 100 businesses gross $6,300 on average

Any guesses how long before the SL economy overtakes the smallest national economy in the world?

In case you want tips on how to get involved, e-consultancy website also has a good interview article on SL do’s and dont’s.

Entry filed under: media general.

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2 Comments Add your own

  • 1. The Meshverse Journal » Practical SL Business Info  |  January 3, 2007 at 3:30 pm

    […] From an interview with Catherine Linden picked up via an excellent summary of SL economic statistics. […]

  • 2. Navtej Kohli  |  February 2, 2008 at 12:22 am

    Stumbled upon your blog a week ago and decided to come back. Not for the articles you write, but for how you write them, really amazing stuff you’re doing here, I like how you put information into the articles which makes it much more easier to read and much more interesting of course. Keep up the good work!


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